Saturday, 14 July 2012

3D Animation Studios Add a Whole New Dimension to Art

At this day in age, computer-generated graphics have nearly gotten to a point where they are indistinguishable from real life. It isn't uncommon for a major motion picture studio to integrate 3D animated characters or effects over their live-action footage, to either enhance what is already in the scene, or to create an all new, fantastic landscape in which to work. With the rising desire for these 3D animated graphics, it isn't surprising that the amount of studios to choose from has increased exponentially over the past few decades. Luckily, most studios specialize in a very specific venue, such as television commercials or instructional videos, so the choice isn't as threatening as it sounds. Some studios do not even offer client services, as their plan is to focus on personal projects.

When a 3D animation studio opens itself up for commercial production purposes, the first steps taken are to build a large base of clients, sending news of their abilities out to as many customers as possible. On the other hand, if a company is primarily interested in producing a film of their own design, they must first find investors to donate resources to the project, until they are competent enough to fund their own ventures. But, whether a studio is built for commercial or project purposes, they will have a tendency to follow a very similar 3D 'pipeline', or production process.

Considering every piece of a 3D animation must be built from the ground up, it is seldom possible for a single individual to produce on his or her own. Consequently, studios often find that compartmentalizing the process across several employees or divisions makes the most sense, with each one assigned to a specific step in the 3D animation pipeline. While one person is working on concept sketches, another employee can be finalizing details in the script and storyboards. Once the 3D modelers, texture artists, and rigging artists have taken their turns, the post production specialists can add the lighting, camera movements, and environmental effects, finalizing everything enough to send the production out for its final render.

Once a 3D animation studio begins to grow larger, and the needs become greater, it often becomes beneficial to encompass more aspects of production in-house. Where a regular studio might send their project files to a 'render farm' to export the film in a polished format, a large studio may find it easier to set up their own facility. Or if the animation studio finds itself using footage of real actors as references quite often, they might look into building a motion capture studio.

Over the past two decades, an increasing number of locations in the world have introduced incentive programs for those interested in opening up studios, offering tax cuts or partial financial support, in the hopes of boosting their visibility on a global scale. Having a booming entertainment industry in the area increases tourism as well as general revenue, not to mention community pride. The creation of 3D animation has truly taken the perception of the field from a youth entertainment medium to a sophisticated, complex process with virtually limitless prospects. And, as technology continues to evolve, so will 3D animation studios, bringing us into a whole new era of colorful virtual clarity.

Zco Corporation is an App Development Company offering services as 3d animation studio for 3d character animation.


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The State of 3D Computer Animation Today

With the presence of animation software along with the number of talented animators that are active nowadays, 3D computer animation is surely receiving quite a boost in today's business world.

With the capabilities of computers nowadays, any skilled animator can come up with a 3D animation piece with just a simple laptop or desktop computer along with the right software. One such software that is easy to master is Illusion Mage. Of course there exists more advanced hardware and software that can enable anyone to create tantalizing 3D animated presentations. But let's just say that today is a fresh time for 3D for many interested individuals and groups, and Illusion Mage is perfect for getting started.

3D computer animation is at the heart of many businesses today. People working in the media and advertising industry make heavy use of 3D animation. Uses which include movies, documentaries, television commercials, and cartoons.

3D animation is also useful in the engineering and architecture fields. It enables architects and engineers to render and see multiple perspectives of one image. It is useful in mathematics and science research too. It is also useful in medicine, where imaging the body is important, and in art, where artists can use their talents on a canvas beyond 2D.

3D computer animation is also increasingly becoming useful for businesses whose fields do not directly involve 3D, but nevertheless rely on the role of 3D for modern marketing. Presentations during meetings often become livelier through the use of 3D. Customers today are more enthralled with 3D presentations than with the usual 2D presentations. Business websites can also benefit from videos with three-dimensional presentations.

From the industrial, marketing, and artistic uses of 3D computer animation, we can deduce many advantages. Here they are:

3D can convey relationships that are difficult to express in words or even through normal pictures. For instance, in mathematics, some of the properties of 3D figures become less obvious when viewed in 2D. Also, in science, 3D can give us more information about, for example, molecules or movements of particles.
3D can recreate many scenes in which live re-enactment is too difficult, too expensive, or too dangerous. For instance, accidents, the functions of the human body, and the inner workings of certain instruments can be recreated through 3D. It is also useful for visualizing something that does not exist yet (or no longer exists), such as a building or a house.
3D can easily capture the attention of viewers. Such a property is useful for marketing. The sheer unusualness of 3D is considered enough for many viewers to take careful notice. Also, viewers can retain three-dimensional images in their minds more easily than they can retain two-dimensional illustrations since they are more realistic.
3D is also immensely educational. Beginning architects, for example, just move a three-dimensional image of a building back and forth without difficulty. Medical students can follow the workings of the human body easily as if they are looking at the real thing. Also, because people easily fixate on a 3D visual, they tend to become captivated and thus learn more. (The same goes for customers.)

Because 3D Computer Animation is conquering many fields of business nowadays, the time is now ripe for animators. A good, competitive but easy to use software is important, and Illusion Mage is a good example of that.

With the popularity of computer animation and the availability of software that does not cost you the earth more and more people are getting into this amazing world and learning how to use software to create all manner of things for their websites, customer websites or just for the enjoyment of doing it. If you are one of these people now is the time to start IllusionMage is a very good starting point and you can find out more at http://3d-computer-animation-software.com/ so what are you waiting for get started now with a lest expensive training program than a lot of programs out there.


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What You Need to Know About Animation - Animation Software for Beginners

Would you like to get into the business of animation?

Are you absolutely new to the animation world?

Have you been reading a lot about animation software for beginners, but find yourself lost among the many choices you have?

Read on and we will try to make things a little easier for you.

If you are interested in getting into the world of animation, then it is a must to get animation software for beginners. There are many animation software programs on the market, many more are complex and might be too confusing for the beginner.

Animation software for beginners is not that difficult to get a hold of, or even to use to become a greater animation creator. You just have to click and it's yours.

On the other hand, if you have certain other skills then you may find it a little easier to get started. For instance if you are a flash user, then you can easily make your own animations in flash itself, even if you are on the lookout for a software for beginners. Everyone has to start somewhere.

I would suggest that you start out by exploring the normal cartoon world. To become a great animator you have to see the images in your head, this is actually pretty easy in today's visual world.

Just take your hand for instance; if you draw the hand in one position, then you would make a completely new drawing with the same hand just moved a little bit upwards, and so on. If you then place these drawings into your animation software, then you will see the magic working by itself.

The possibilities are endless in regards using animation programs, so my advice to you is to do a little bit of research on the prices and what different software's can do. For any beginner, a good idea would be to start with the cheapest software. The more you get the hang of the software, the better you will be to advance and use professional animation software, and there are many.

Gimp animator is a perfect tool and is very simple animation software for beginners, and it is also free. Before buying anything you should always test the software before you actually hit the buy button. The Trial versions are excellent for testing software.

One of the best programs which is recommended if you are a medium level animator (being a couple of steps above being new) then you should look into Illusionmage, it is a more complex software with more possibilities, but is supplied with tutorials which you can follow in your own time, a lot of beginners can also start with this animation software and see good progress.

The people, who work on animation movie projects, work with computers which have specialized software. So don't try to compete with them at this stage, but you can begin a foundation, were you could end up working for one of these awesome entertainment productions.

Would you like to approach the animation world in a proper manner, hereby making a greater basic for your pursuit in the animation industry? Then listen up my friend, start right now, take your minds ideas and morph them into a reality.

Investing in animation software for beginners and get started right away, you will creating your own animations within a short time if you are prepared to learn.

You might have been born to be an animator, and therefore create unique and incredible animations which are unlike any others.

As I have mentioned above if you are prepared to learn new skills and require the best tuition available then visit http://www.3d-computer-animation-software.com/ have a look at Illusionmage and get started on the correct path to your new career.

Good luck in your chosen career and I look forward to seeing your name in future animation movies credits.


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3D Animation: A Virtual-Reality Tour

3D has become an inevitable part of life and it's becoming popular by day. CGI (Computer Graphics Imagery) or widely known as the 3D Animation process, creates special effects in movies, arts, video games, mobile games, television programs, and commercials. The 3D images are not hand drawn, but are mostly generated using specific 3D software. The structure being built on three axes provides- vertical, horizontal, and the depth effects. These three, clubbed together gives in a third dimension to the structure. Lately, we are seeing much advancement made in the animation industry like the 3D effects being used extensively for animated films, movies, games, interactive sessions, mobile technology, and much more. With the arrival of computer games, the computer graphics technology has advanced towards real-time rendering quality. 3D computer graphics has started appearing in games.

The oldest commercial 3D computer graphics dates back to 1976, where the first 3D wireframe was used. The animation was generated in the movie Future world. The animation was created by Edwin Catmull and Fred Parke of the University of Utah. The first 3D animated English feature film Toy story, hit the cinemas in 1995. The movie was presented by Pixar studios. The world has seen blockbusters like Shrek 2 (2004), Avatar (2009), Toy Story 3 (2010), and Cars 2(2011) that has presented the best quality 3D.

The 3D animator generates a graphical representation of the character skeleton and the model is described with the help of animation variables or mostly known as 'Avars'. These are mostly done for character modeling of animals or humans to provide specific facial or anatomical features or expressions. To give an example, the character 'Woody' from the movie Toy Story had nearly 100 Avars just on its face to provide explicit facial expressions. By changing an Avar value an animator can generate character movement from a frame to another frame. To attain realistic motion, the Avar values can be generated in multiple ways. The traditional method lets the 3D animators control Avars directly. Another alternative for this is Keyframing, a process which times the movement of an animation per frame. It provides a transition from a start point to an end point and gives control to the animator. It can be mainly associated with the traditional hand-drawn animation. One of the latest additions to 3D Animation is 'Motion Capture', which utilizes the technique of live action. The movements of a real time performer is captured and animated in this process. Later it is applied to the animated character. Each animation techniques have its own advantages, and the appropriate usage of each of these provides the best results.

Michael is a copywriter who provides information about 3d artists, iPhone game development and police pad.


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String Puppets and Other Fun Things

String puppets or marionettes have been popular for centuries. A Puppeteer is the person who hold the strings. They can make them dance, walk, run, bow and move around a stage. Learning how to maneuver the strings takes time and patience. This is a hobby for some, a profession for others. String puppets are not only used on stage. It is sometimes used in movies. Most of the characters in the movie "Labyrinth" were marionettes. Learning how to perform with a puppet as a hobby could lead to a job in special effects or even make you famous. Jim Henson is probably the most famous puppeteer. He created Kermit the Frog and the other Muppets. When the strings are attached, many things can happen depending on what the puppet is meant to do. They could be in the shape of an animal or a person. Usually, the strings are connected to the head, the back hands and just above the knees of a puppet. The strings are secured to a central rod that the puppeteer holds above the puppet. The rod is sometimes called a control bar. It is with the rod that the puppeteer learns to control and move the puppet. Learning to handle marionettes takes time and practice.

Finger puppets are the easiest kind of puppet to play with. You probably know how they work. A simple puppet sits on one or more of your fingers. They are something like the individual fingers of a glove. They might look like people, animals or birds. Finger puppets are particularly popular for small children. Teachers in pre-school and kindergarten often use them for telling stories and then let the kids play with them. Or they might be used to act out scenes from a book. Another type is the hand or glove puppet. Punch and Judy were hand puppets. The size varies from small to large. It may cover just the hand or there maybe a long part that hangs down and covers the arm. It is easy to learn to use this kind of puppet. The ventriloquist puppet is also called a pull-string puppet. This kind of puppet sits on the ventriloquist's lap. The ventriloquist places a hand into the back of the puppet. Inside the opening are strings that cause the puppet's mouth to move. Another string might be used to wave the puppet's hand. Pull string puppets take a little practice, but they're pretty easy to use. Learning ventriloquism is the hard part.


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The Best 3D Character Animation Software

3D character animation is growing in leaps and bounds. 3D characters are used in every many facets, including games, videos, design industry, and business presentations. The charters create an eye-captivating picture when using video production for promoting your product or company. There are many modeling programs that will assist you in creating the best 3D characters and make your creation stand out from the crowd. The top three software programs will be outlined in this article.

1. ZBrush
ZBrush is a digital program for sculpting and painting with standout features and for amazing animations. It offers the world's most advanced tools for today's digital artists, hands down. The amount of features that have been developed with ease of use in mind is endless. This program has but is not limited to Geometry, LightCap, and Curve Mode. This is the reason why ZBrush is part of everyone's tool belt, from art enthusiast to major film and games studios. The user experience feels natural while assisting in bringing out your inner creativity. The ability of ZBrush is only limited by your imagination, because there is no lack of tools in this program.

2. Mudbox
Mudbox is a 3D sculpting and digital painting software. This program claims Mudbox gives users the freedom to create production-ready, 3D digital artwork by avoiding the technical details. The tool-set is full of stencils and brushes for very realistic 3D productions. The 3D sculpting tool-set is accurate while allowing the designer to create smooth designs fast. You can see the results immediately when painting directly onto a 3D model. Users can view render quality results directly in the view-port, making the displays interactive. Design concepts are easy to experiment with because designs are made in layers allowing for easy revisions.

3. Modo
Modo is an all in one package program. It has the ability to model, sculpt, and paint, animation and render. The features used within each task such as n-gons or 3D painting and edge weighting enhance these abilities. Modo differs from other 3D programs, because they use a lesser number of basic tools, but they do combine them to create new tools, using Tool Pipe. The artist can choose a pivot point by just clicking somewhere. The tools can be modified with customizable falloffs; this will modify the strength of the geometric shapes that make the images. The best part about Modo is that is has a progressive preview renderer.

These are only some of the 3D character animation software your can use to make your ideas come to life. There is also Maya, 3ds Max, Blender and Light Wave but these are not up to par with the program applications above.

Zco Corporation is an App Development Company offering services for 3d architectural animation and 3d character creation.


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3D Animation - Make Better Designs for Your Dime

Transitioning into the world of 3D animation has been an exciting adventure for many studios across the world. The chance to gain inspiration from a whole new perspective is largely a great gift, but has proven to be slightly problematic for more classic companies. Disney itself came into a minor crisis, due to the fact that Mickey was always drawn with both circular ears visible at all angles, to keep his trademark silhouette. Translating that into a fully dimensional model posed a huge obstacle- whether his ears would now be normally attached to his head, or if a complex solution could be found to keep his ears facing the camera at all times. Of course, there was no way for them to realize this problem when he was first created, but designs created in current times should always be mindful of the process.

Planning in all three dimensions is likely the most challenging part of 3D animation design. Creating turnaround sheets of characters, so they have fleshed out designs from all possible viewing angles, has always been a crucial step in 3d animation production. This ensures the character will look consistent throughout, no matter what pose or position they are in. However, scenery and background objects are often designed from only one angle, so converting a project would involve conceptualizing each component over again.

Of course, there are clear advantages to the medium that can save vast amounts of time and effort. Lighting effects are generated entirely within the program, so no effort is required on the artist's part to figure out which sections of the scene would catch the light, or be cast in shadow. Likewise, the set and characters consist of fully realized models, so shape inconsistencies and coloring errors can be easily avoided.

Another reason to fully plan out the piece in advanced is the fact that not all angles must be accounted for, if the camera is never going to see it. For example, the back of a building can be left blank if only the front entrance will be seen. And while this may seem funny from a real-life perspective, the conservative approach can drastically cut down the time and costs involved in 3d animation production.

That being said, virtually any project possible can be converted into 3D animation. Planning the output from the start simply prevents most design issues from surfacing, and allows for more focused creative thinking. Converting a 2D cartoon concept after it's been fleshed out would be like making a sculpture based off of a painted portrait- The likeness is there, but only in one dimension. The process would have run much more smoothly if the plans were set from the beginning. On top of that, knowing the artistic direction of the piece can often help the creative ideas flow much more easily, and garner even better concepts. Planning for it from the outset could just allow the time to turn a good idea into an enduring masterpiece.

Zco Corporation is an App Development Company offering services for 3D animation.


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3D Artists And Popular 3D Animation Software

3D Artists have always amazed us with their creativity and here we have a list of 3D animation software that helps them design and develop these animated models or characters.

Some of the most remarkable 3D animation software includes -

Autodesk Maya - One of the most commonly used 3D software and better known as 'Maya'. The name 'Maya' has been taken from Sanskrit, which means 'Illusion'. The software is supported on various operating systems like- Microsoft Windows, Linux, and Mac OS. Maya was primarily released for IRIX, an OS until 2006. The software has been developed and owned by Autodesk Inc. Maya helps in building interactive 3D applications like- animated movies, ad campaigns, games, and various visual effects. The Software also helps in 3D architecture, gaming, and character animation.

Autodesk 3ds Max - Yet another powerful tool which is loved by 3D Artists. The software was previously known as 3D Studio Max. The software creates exceptional 3D animations, character models, architectural models, and images. Autodesk 3ds Max, as the name suggests has been developed by Autodesk Media and Entertainment. The software has specific 3D modeling capabilities as well as various plugin features. It is supported on the Microsoft Windows Operating system. Autodesk 3ds Max is most commonly used by game developers, animation studios, and architectural visualization studios. The software has been proven compatible for various movie effects and movie pre-visualization process. Moreover, the latest version of the software have features like- Ambient Occlusion, Subsurface scattering, particle systems, radiosity, dynamic simulation, normal map creation, rendering, global illumination, customizable user interface, and scripting language.

CINEMA 4D - A well-known 3D animation, modeling, and rendering application designed and developed by MAXON Computer GmbH Germany. The software is best known for its 3D animation, procedural and polygonal/SUBD modeling, lighting, texturing, and rendering. Cinema 4D also offers common features from 3D modeling applications. The software has its own unique programming language known as C.O.F.F.E.E. The language helps in building platform independent plugins. The tool is also available in the free plug-in mode. One of the important features put up by the company includes the availability of the software in three different versions. The three versions include- the core CINEMA 4D application, the XL-Bundle, and the Studio-Bundle. The CINEMA 4D is compatible with Windows Operating System and Macintosh. The software has been widely used for generating 3D animation movies and games. It features high-end rendering, shading, creating textures, and high- resolution video and images.

Daniel W Dani is a copywriter interesting in Zco Website 3D Services and Zco Android Games Page.


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Five Best Mr Krabs Vs Plankton Moments

The Nickelodeon animated program SpongeBob SquarePants has aired for 13 years, more than any other program on Nickelodeon. But while SpongeBob has been the star, the rivalry between Sheldon J. Plankton of the Chum Bucket and Eugene H. Krabs of the Krusty Krab will always stand out.

For the longest time, both Mr. Krabs and Plankton have fought over the Krabby Patty, which is the staple food of the Krusty Krab. Plankton has consistently tried to steal the secret Krabby Patty ingredient away from Mr. Krabs in almost every way possible, but Krabs always finds a way to keep it. That explains how the money-greedy Mr. Krabs has remained successful over Plankton.

The Mr. Krabs-Plankton rivalry has had many twists and turns in the entire series, such as in the episode 'Best Frenemies' where Plankton and Krabs collaborated in an effort to put the newly-opened 'Kelpshake' out of business, and in 'New Leaf' where they appeared to make amends after Plankton moved on to selling used toys. The episode 'Friend or Foe' revealed that they were best friends before starting to fight over the Krabby Patty formula, which has continued throughout the series.

There have been numerous episodes that involved the rivalry between Krabs and Plankton, but here are the five most memorable.

1. Komputer Overload
Plankton invented three different computers and then operated them as a robot in hopes of stealing the formula. Unfortunately, a plug would prevent him from reaching even the inside of the Krusty Krab.

2. Krabs vs. Plankton
Plankton sued Mr. Krabs for intentionally 'injuring' him in the Krusty Krab, but his attempt went awry as Krabs stopped him from stealing the Krabby Patty.

3. Plankton's Army
Plankton called his entire family in a collective effort to steal the formula. He was initially successful in stealing it, though in the end he was shocked after reading the final ingredient and escaped in fear.

4. Krabs a la Mode
Plankton tweaked the Krusty Krab thermostat in hopes of gaining customers at the Chum Bucket. Instead, his enjoyment would be his downfall, after Krabs froze him inside an ice cube.

5. Imitation Krabs
Plankton built a robotic version of Mr. Krabs in hopes of stealing the Krabby Patty formula. SpongeBob initially figured that 'Robo-Krabs' is the real Krabs, before Plankton dropped a dime that resulted in its destruction.

Now what would happen if Plankton finally succeeded in stealing the Krabby Patty formula? Just wait and see as the plot thickens in SpongeBob SquarePants.

For more information regarding SpongeBob and the show itself, check out this page.


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Motion Capture - Files and Formats

Technological advancements has blurred the line between 3D and reality in recent times. We are presented with jaw dropping visual effects and scenes in every box office release, that most of the times we don't know the difference between 3D generated virtual reality shots and camera captured real life shots.

What is Motion Capture?

When we speak about technological advancements in 3D graphics and animation, we come across this terminology "Motion Capture" the term that wiped the worst nightmares of 3D animators from the face of 3D industry. Motion Capture is a technique where the live performances, movements of a real life actor is captured and transferred on to a CG character. Traditionally CG characters are animated manually for every movement the character has to perform. Even subtle expressions of human face has to be done manually, that's why a nightmare for 3D animator. this technique is not only used in film-making but also in military, sports, virtual reality, augmented reality, medical applications and robotics.

Motion Capture usually involves special hardwares and softwares, where the performer is fitted with marker at important points mostly joints like neck, head, shoulder, elbow etc and a camera is used to track those movements in 3d space. The captured data can be stored in a file and can be used on any CG character as the data only captures motion and has nothing to do with the visual appearance of the actor.

File formats used to store Motion Capture Data.

There are various formats in which Motion Capture Data is stored. Many of the file formats are software specific, that they can be opened only with the supported software. There are few formats that can be transferred or converted from one format to another.

The most commonly used format and supported mostly by many 3D application is .bvh - stands for Biovision Hierarchy. Usually Motion Capture Data contains two parts, Skeleton hierarchy and Motion Data. with this format we could store both the parts in a single file.

We also have another widely used format .asf and .amc, here these two files are required for animating a character, because.asf contains skeleton data and .amc contains motion data.

Applications:

Movies: Virtual characters like we have seen in Matrix, Avatar are animated with motion capture technology, also some of the best Animated features films.

Video Games: Most of the PC games involving 3D characters like first person shooters, FIFA, Cricket, Combat simulations rely on this technique.

Virtual Reality and Augmented Reality: This has revolutionized human interaction with virtual objects, which has helped in development of training simualtors and 3D walkthroughs in virtual environments.

In the near future even the blurred line between virtual reality and real life will vanish, and we may not know that we live and interact in a computer generated environment.


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Learn How To Make Cartoons and Find Out What Animation Creation Can Do For Your Income Potential

The majority of artistic people today never seize the opportunity to become successful by applying their intrinsic passion and imaginativeness. The overwhelming thought of the amount of energy and time required to produce something worthwhile stops them cold in their tracks shortly after their short, contemplative adumbration. Their endeavors to express themselves are limited to simple doodles in their school notebooks, or sometimes the extent of it reaches a simple project in Paint or Photoshop. It seems most amateurs believe it is too hard, takes too long, or costs too much money to learn computer animation, and they can't fathom a worthy potential return on investment. Times have certainly changed, and it is important people are educated on the possibilities of sharing their creativity with the world.

People have watched cartoons since they were a child and some continue to watch them into adulthood. Many dream of creating their very own cartoon characters but are intimidated by the overwhelming time and effort it seems it would take to breathe life into such a figment of their imagination. It was indeed a cumbersome process to produce an animated cartoon before the digital era emerged and computer animation simplified and optimized everything.

Pixar and Disney are some of the industry leaders in animation films that have produced amazing masterpieces. The level of detail and complexities in these cartoon films impress nearly all who witness these spectacles, and most never more than ponder the idea of creating such works for themselves (even if they were shorter in length with a less elaborate story). The fact that creating animated films, publishing them to the world, and generating risk-free income from them is possibles escapes many.

It seemed as though the animated motion pictures and cartoon series seen on television and in the movies would remain in the hands of the esoteric few. Young and eager minds lead to one innovation after another, and the possibility of making amateur animations and cartoons began to attract more and more.

Recently, with the facility of producing animations and quality cartoons and publishing them for millions of potential viewers to see, the dream of being a successful animation artist suddenly seemed more than possible. In fact, it is quite practical. A quality cartoon film or animation series can be created with just the power of your imagination within a few short weeks, and more importantly, your hard work can be rewarded with easily monetizing your work for free and publishing it to the internet for free.

Looking to find the best guide on how to make cartoons? Visit http://www.makecartoons.net/ to find the best info on animation creation software for you.


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How to Choose a Good 2D Animation Studio

An animation studio can portray moving images in 2D and 3D view. Choosing a good 2D animation studio is important in order to get graphics and other elements, such as cartoons, as per one's wishes. They can make an animated cartoon video according to the prevailing trend in the market.

How to choose a good 2D animation studio

By looking at their testimonials: Testimonials can be a great way to way to know how a company has performed, in terms of quality and quantity, till date. Testimonials are the feedback of the clients who have availed the services of an animation studio. Being in a better position to voice their opinion, negative and positive, their testimony can help a new entity to make out whether to choose or reject a studio.

By looking at their past work: Past work consists of videos that are already made by a studio. By looking thoroughly, a video can reveal about the quality of graphics, the uniqueness of character, the way a message is communicated and the overall feel generated by a video.

By looking at their client list: More often than not, you will always find a dedicated section showing the clients list of an animation studio. A studio having a global client may be leading other such studios. And having varied clients mean the vast exposure a studio has received in terms of doing a variety of videos.

By looking at their work force: A good animation studio will always have a dedicated team of animators, graphic designers, story board artists and script writers. Take your time to make out to know the professional level of people on their team.

By looking at the awards or the recognition they have attained over the years: Awards and recognition can reveal a lot about a dynamic and proficient animation studio. Recognition from someone capable means that a studio is not merely doing its work but also doing it qualitatively.

By looking at the price at which they are making a video: Price can also be a determining factor in choosing a studio. A proficient studio will always make the best use of all its resources, thus coming up with a video at a competitive price.

By looking at their post production services: It is better to clear beforehand about the post production services that a studio is offering. Try enquiring about the post production services that a studio is willing to provide you.

Broadcast2world is a 2D Animation Studio which specializes in making cartoon videos supporting clients from global brands to small businesses. Broadcast2world helps to increase the sales of your business, through our unique video production services. We have developed over 500 animated videos including animated cartoon video for business from across the world to realize their corporate advertising, promotional and marketing requirements.


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Create Animation Video Which Makes Your Business Move Ahead

With competition getting intense in promoting every kind of products and services, everyone is trying to figure out the best means to promote a product. People are making use of print media, videos and applying their own unique ways to advertise their products. Due to introduction and existence of multiple ways of promoting a product it has become difficult for few, especially the new and small budgeted businesses, to make out what is best for them, or what will truly work in their favour. And, at times they also get confused in picking the best means to promote their products. Promoting a product through videos is today the best option around. They can give the optimum result utilizing the least resources.

Animation videos, unlike general videos, have the following characteristics:

Short, crisp and convincing: General videos are not only long but also fail to generate a uniform amount of curiosity for the whole duration they are played. At one point they are convincing, while at the other their effect goes down tremendously. This doesn't happen with animated videos which are short, sharp, crisp and convincing. Being short they are able to hold the attention of viewers for the whole duration they are played. An online video maker deliberately makes them short. They do this to let the viewers get engaged to them thoroughly and to make the video attention grabbing for their whole duration.

Technology: General videos don't use animation technology, whereas animated videos are primarily known for using it. Animation technology helps to propagate a video and its message faster. They make the best use of cartoon characters, who work as real actors in a video and thus make the video move ahead.

Quick popularity: General videos lack the basic and essential element in them. That is, they can't be shared by anyone even if one likes them. A character based video has the possibility of going viral within the moment of its release.

Life wise: General videos, unlike animation videos, are made to run for a fixed period of time irrespective of whether they are popular or not. This results into a shorter life span of general videos. Animated videos on the other hand are evergreen, they can be played as many times as one wishes.

To effectively advertise products create animation video which is professionally complete in all respects. Animation video can do what other means of advertisements cannot.

To create animation video an online video maker makes the best use of animation technology. They employ all the professionals, such as animators, graphic artists, and script writer etc., under  one roof who make the work move in a professional way.

Sunny Arora
President/CEO
Video Production Company


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Disney Classics Coming to 3D

The Lion King re-release hits UK cinemas on October 7th after a well-received box office in the US grossing over $600 million, making it the highest grossing September for any film to date. What made this re-release such a huge success, even after 17 years since it first hit the big screen?

I'll admit it now; the Lion King is one of my favourite Disney animated movies of all time. I would imagine many people feel the same way. Disney had stepped up the mark with this production using cutting edge technology at the time to create some jaw-dropping scenes. We all remember the wildebeest stampede don't we? But it wasn't just the visuals that sealed the deal for this blockbuster; it was also the musical score. Lion King employed the talents of Elton John, the first pop star to compose a musical score for a Disney film.

There were also some exceptional voice actors joining the cast. James Earl Jones provided the authoritative tone of Mufasa and Jeremy Irons gave a sharp tongued dialogue to Scar. These talents gave some depth to the characters and made you really feel as if they had come to life. Combined with the art and direction, Lion King was already a masterpiece, but it doesn't end there.

The Lion King was the first Disney film to show a main characters death and it pulled on the heartstrings of everyone. Hence the story was something no one else could have foreseen, veering away momentarily from the happy fairy-tale of most other Disney films. Of course Bambi had done something similar, but it was a passing moment compared to seeing the anguish on poor Simba's face as he realised his father would not be waking up.

Audiences would now be captivated in seeing this story through, hoping Simba would realise his potential and face the evil Scar once and for all and, of course, Disney did not disappoint.

Now the blockbuster has returned in 3D allowing a whole new generation to enjoy this fantastic tale. Judging from the success of the re-release in the US, it is no doubt going to create a storm over here. After all, Disney films are timeless classics which can be enjoyed by the whole family for years to come.

That's not all though! Following the success of the Lion King in 3D, Disney are preparing to re-release other classic in 3D over the next two years, including Beauty and the Beast, The Little Mermaid, Finding Nemo and Monsters. Inc. It's good to see that we will have the opportunity to watch these great films on the big screen once more.

Richard Skidmore
FloridaTix - Online Marketing Manager

Since 1996 FloridaTix has been the UK's leading supplier for Disney tickets, Universal tickets and many more Orlando attractions. We are an authorised broker of all attractions, theme parks, shows and sightseeing tours offered on this site so we can guarantee you the best possible holiday experience at the best possible price.


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3D Animation Software - A Quick Look At How It Is Used

3D software these days is limitless it seems, there are several types on the market and they all vary in capability, functionality and of course, price. From an amateur to a professional, there is a piece of software out there to suit your every need. Making sure you download animation software that's right for your needs is crucial, or you could end up paying more than you need to.

The first movie that ever to use computer animation software in making the film was 'Westworld' in 1973. This really set the trend in the movie industry by wowing audiences and influencing directors and gave us movies such as 'The Abyss', 'Terminator', 'Forrest Gump', 'Jurassic Park' and 'Toy Story' only to name a few. Video games make use of computer animation software, in a slightly different way, to help the consoles running them cope with the massive frames per second. With 3D animation, the world will quite literally never be the same again. Download animation software to begin creating projects like this and more, depending on your style.

Mostly it used to be just objects that are being used for the process of computer animation, but as technology has developed, many films have used powerful software such as IllusionMage to create stunning human movement including; Beowulf, The Incredibles and Avatar. Things can only get better for the film industry, with the latest craze of 3D being added to movies, the possibilities truly are endless. The existence of animation software has produced an extremely positive effect in the movie industry, today's films would not be the same at all, since almost every one has some form of computer animation involved. This really gets movie enthusiasts more excited about the latest movies, because the realism and stunning effect of the 3D animation really pulls the viewer in and makes for a more dramatic and brilliant cinema experience. To make use of these traits yourself make sure you download animation software that is right for your uses.

There are various types of animation software; the most popular types are computer generated imagery (CGI), Claymation and stop motion. These options should help you see what is used in many TV programs and movies, such as Avatar and Wallace and Gromit.

- Using computer generated imagery, (CGI) objects are modelled with a 3D software package and then rigged up to be able to virtually move them around. The objects can be manipulated and controlled to create the required movements, and the software creates a frame (image) for every slight movement and creates the video to play back at 25fps (UK) or 30fps (US)

- Stop motion uses physical models that are modelled by hand and an image is captured for every movement and again, set to play back at 25fps (UK) or 30fps (US)

- Claymation uses the same process as stop motion, but the objects are modelled out of clay and painted for extra-realism.

I'm Jim Snaith, from Ireland, I direct short films and later add 3D content to them. Animation and films truly are my passion and I wish to share my knowledge and experiences to the world. To see more about animation, take a look at my website: Animation Software


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The History of Japanese Anime

In 1854, with the opening of Japan to foreign trade, the technologies developed in the West were introduced to and quickly adopted by many in Japan. That ushers in the era of Japanese animation in 1914 with the earliest anime being first screened in 1917 with a two minute clip of a folk tale and comedy about a samurai warrior.

By the 1930s, the anime industry has gained a significant amount of interest in Japan. Unfortunately, the local Japanese animators had to deal with a lot of competition, both from foreign and local animators. As a result, Japanese animators were forced to work cheaply and therefore, they opted for the animation technique called cutout animation, instead of the more expensive cel animation. However, with cutout animation, Japanese animators such as Yasuji Murata were still able to create wonders. Later on, animators such as Masaoka and Mitsuyo Seo improved the Japanese animation industry, among others, by using cel animation and by introducing sound.

In 1933, Masaoka has produced the first talkie anime called "Chikara to Onna no Yo no Naka". This was succeeded in 1945 by Seo's direction of "Momotaro's Devine Sea Warriors", which was the first anime film with feature length. The achievement of these Japanese animators was even more commendable because it was difficult to survive commercially. They also had to rely heavily on the support of government, which entails an obligation to include educational and militaristic propaganda. Besides, Japanese animation was greatly influenced by the success of the 1937 feature film by the Walt Disney Company, called "Snow White and the Seven Dwarfs". For instance, Osamu Tezuka started to mimic American style cartoons to reduce costs and limit the number of frames in production and with that created the popular graphic novel known as "Shintakarajima" in 1947.

In the 1970s, the Japanese film market shrunk due to the increased competition from television which eventually led to the bankruptcy of Mushi Productions. However, the work of Osamu Tezuka was able to survive this competition. In fact, his work was so impressive that he was often credited as the "god of manga". His distinctive "large eyes" style in animation still remains as one of the fundamental elements of anime today. During this difficult era, a genre known as Mecha has also been introduced whose animation films include "Mazinger Z" (1972-74), "Science Ninja Team Gatchaman" (1972-74), "Space Battleship Yamato" (1974-75) and "Mobile Suit Gundam" (1979-80).

Other notable milestones for the Japanese animation industry include the release of "Akira" in the 1980s that has found huge success in both the Japanese and foreign market, and the boom in production in the 1990s due to the release of "Ghost in the Shell". Furthermore, in 2008, Doraemon has been officially appointed as the first Anime Ambassador by Japanese government in order to promote anime worldwide. All these led to the success of the animation industry of Japan that we know today.

For more information, please visit http://www.anixekai.com/ for our Anime Website and http://www.anixekai.com/forum for our Anime Forum.


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25 Years of Pixar

Two and a half decades of imaginative story-telling have passed since Pixar opened our eyes to computer animation. Ever since the release of Toy Story in 1995, people have been entertained by the timeless classics that churn out of Disney's sister studio. We've seen robots fall in love, a family of superheroes battle villains, a man floating his house to South America and a world of monsters working for a power company to scare children. Pixar has become a household name across the world and is considered the benchmark to great story-telling.

It's been an eventful 25 years for Pixar and the studio is celebrating by putting on an exhibition of their work which will tour the globe. However, the first few years after Pixar's birth was not as smooth sailing as it is today. In 1986, Ed Catmull, Alvy Ray Smith, Lucasfilm vice president Doug Johnson and Steve Jobs were mulling over paper work in a law firm that would give Jobs the keys to Lucasfilm's computer graphics group. Jobs had recently been ousted from Apple and saw an opportunity with Lucasfilm.

Pixar started its early years trying to sell computer hardware, in particular, the Pixar Image Computer. It was a complete failure and Jobs was trying to offload the company as the losses piled up to the millions. It would take a small group of ex-Disney animators to promote the company and test its software.

This is the introduction of John Lasseter to Pixar, who harnessed the power and potential of computer animation, beginning his new career with Tin Toy in the late 1980's. This had created enough of a stir to prompt the release of Toy Story, which is undoubtedly the turning point of animation as we see it today.

Rather than becoming a software company that could rival Apple or Microsoft, Pixar stumbled upon a different niche altogether as an animation studio. John Lasseter has become a huge contributor to the world of animation and essentially created the Pixar logo himself with 'Luxo Jr', the iconic lamp we see at the start of all Pixar movies.

Is it any coincidence that Pixar should see huge success as Disney's Renaissance comes to an end? This is no wonder why Disney took an interest in the Studio and saw a great opportunity.

The next Pixar movie, Brave, will be released in 2012 and is the studios thirteenth feature film to hit the big screen. Will this latest creation uphold the unique storytelling and visuals that we have all grown to love?

Richard Skidmore FloridaTix - Online Marketing Manager

Since 1996 FloridaTix has been the UK's leading supplier for Disney tickets, Universal Studios tickets and many more Florida park tickets. We are an authorised broker of all attractions, theme parks, shows and sightseeing tours offered on this site so we can guarantee you the best possible holiday experience at the best possible price.


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Review for Nodame Cantabile - A Romantic Love Story

Nodame Cantabile is originally a series of Japanese manga drawn by Tomoko Ninomiya. The manga was later turned into an anime and Japanese Drama. While the manga provides a quick story, the anime and Japanese Drama allows the audience to enjoy fully the classical music that is being played.

Noda Megumi prefers to be called Nodame: she was a talented pianist who was able to replay a piano piece even though it was played only once to her. Another talented being in the story was Shinichi Chiaki, who was from a family of talented musicians. Chiaki was listening to a mysterious player's piano playing, he concluded that the piece was played in a messy way but was astounded that the player had every note right, rushing to the piano room, he missed meeting the piano player.

It was by chance that he realized that his neighbor was the piano player he had listened to earlier on, and when he entered the bedroom he was shocked at the sight of mess and smell. Nodame came to worship Chiaki, who was a good violin and piano player. Thus began a story that is funny yet romantic.

There were a few difficulties along the way, mostly was the race between Chiaki and Nodame, they both seemed to be trying to best one another. Chiaki knew that Nodame was talented, so he forced her to become a better piano player; his arrogance caused her to rebel at times. The audience or reader would realize that Nodame worships her senior Chiaki and Chiaki would sometimes felt threatened by the pace of Nodame's improvement.

A few interesting characters were introduced to spice up the story more, but none were actually a real threat to their special relationship. The story focused more on their musical journey more than their feeling, but occasionally Chiaki would melt and showed that he cared deeply about Nodame's happiness.

Their relationship status was the main topic in Nodame Cantabile's movie, where Chiaki had advanced far in his career as a conductor while Nodame struggled to catch up. Unknown to Nodame Chiaki felt afraid that she would surpass him soon. It was when Nodame went missing that Chiaki realized his feelings for her, and why he had been forcing Nodame to become who he wants her to be: a great pianist.

Nodame Cantabile is not written entirely as a romance story, it is also a story about friendship and hard work. The people you meet along the way, the experience you gained are important in life, but we should be careful not to lose sight of what is truly significant to us.

Ailyn Koay is a pharmacist in Adelaide, Australia. She is looking to become a writer, if you are interested in her work please contact ailynkoay@gmail.com.


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How to Make 3D Characters In iClone

The program iClone is a great way to begin your 3D character animation process. It provides many resources, right in the program, to get every set of the animation process completed. It is real-time 3D animation, which provides quick design and productions tools for digital people, environment, visual effects and motion capturing. iClone has the largest collection of real-time ready 3D content. Use drag and drop for editing characters, and a physics engine that allows for smooth interactions. This tool lets you discover smart interactivity between the designer and props making the animation process fun, but also a learning experience.

iClone has endless features to help you developer the 3D character in your visions. Here is how you can build your very own animation with each of the many features provided. Whether you are a 3D animator or not, these UI features can turn a simple shape into incredible visual experience.

For developing the production environment the navigation pain is located at the top of the program. This is where a number of different content tabs are located for ease of use and short cuts. Stage is one tab where the user can access terrain atmosphere and lighting effects. Set tab contains the abilities to put in sky, water, trees, etc. The actor tab you will find all the properties for the character including, skin body parts, etc. You can manipulate the options in this tab and make hundreds of different looking characters. The head tab will do the same things, but specifically to facial expressions. The media tab contains all of the textures backgrounds and video files. You can also place your frequently used iPhone media in this tab too, for easy access. Finally the export tab is where you can export your finished product in many different formats.

Facial animation can be difficult. Here are some steps to create a detailed more realistic expressions. The easiest part of facial expression animation is finding where to begin in iClone. Anything needed for these tasks are located in the head and animation tab of the navigation bar. In these tabs you can add emotion, with a simple drag and drop. They have many different emotions to choose, from happy to sad and everything in between. The most important part is to make your character talk and the easiest way to do this is text to speech. Here, you type in whatever you want the character to say and preview it before making it final. Importing files such as CTS will show emotion and sound together. A WAV file will add sound and you can use a pre recorder file or record one live.

This only scratch's the surface of what iClone can do for any 3D character creator. There are a lot of videos that can help you make the most out of the program. Make sure to watch these videos so you can make the best 3D animations, all from one program.

Zco Corporation is an App Development Company offering services for 3d animation and 3d character creation.


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Computer Animation Graphics: A Popular Career Choice

The 2012 Academy Awards have reinforced the love affair that Americans have with computer-generated animation. Computer animation is used in the films that are nominated and win, reinforcing the importance and place of these type of programs in American life. It's not just feature-length films like "Rango" and "Puss in Boots." Computer animation shows up in non-animated films as well to create dazzling special effects. Animation is also on television in shows and commercials. Video games would not be nearly as popular without realistic animation programs. There is also the industrial market of corporate and training films that can feature computer animation. There are a lot of places and lot of opportunities in the computer animations field.

The problem is, it is difficult to find opportunities to get the specialized training in this field. Courses are offered at traditional colleges, but they often go very quickly, because people want in on this popular field. The same situation can exist for profit schools, whether they offer classroom or online training. It is possible to learn about this field on your own. It can be done if a person has the right software and support materials for instruction.

Self-instructional animation software should give a user who is serious about learning computer animation fully featured 3D animation that can rival what the professionals do. Illusion Mage provides those capabilities while providing the user with the type of instruction that they need to get started, and to which they can refer when working on animation projects. Illusion Mage provides that support with six hours of video instructional material to guide a user step by step through a computer animation course. This course guides a user through using powerful software without costing a small fortune. The company that provides this software should also believe in the product and be willing to back it. While some animation programs can costs $1,000's, the software program Illusion Mage is reasonably price and provides a 60-day money back guarantee for its product.

Major films and independent productions use 3D computer animation as do commercial and industrial video producers. Whether users want to make a demo reel for a company, or want to start making independent releases as an independent producer, Illusion Mage can help them start on that path on an animation course. Illusion Mage can help people make good-looking animation and provides the support materials that people need.

Starting with computer animation can be achieved in your spare time by following a instructional course that gives you all the information and instruction you need. You can also attend a local college course but these courses are normally over subscribed so can be difficult to get on. One of the best ways is to study in your spare time learn the basic's then look at getting a start with a studio, hands on experience is by far the better way to learn. It is for this reason we recommend Illusion Mage it is a reasonable priced course that you can follow at your own pace with some very good instructional video's, learn more at http://3d-computer-animation-software.com/


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Disney's 2013 Animation - The King of the Elves

Disney has had a run of recent successes from its latest films. As the old formula is returned with Disney princesses, Broadway style songs and fairy tales, there are rumours of a Disney Revival, the likes of which we haven't seen since the Disney Renaissance in the later 80s and 90s. It's not surprising therefore, that a lot is riding on their upcoming animation; The King of Elves.

This is another adaptation from a short story by Philip K. Dick, very much like how The Little Mermaid and The Hunchback of Notre-Dame adaptations, but with the signature pinch of Disney. We also see the return of Chris Williams as the director who had worked on the previous Disney film, Bolt.

The film still isn't set for release until the fall of 2013 so there is a lot of speculation on how it will be produced. Will it be 2D or 3D animation? Will it have any celebrity voice talent? The only thing we know at the moment is how the story will unfold, without any spoilers of course.

The original story follows Shadrach Jones, a gas station owner in the fictional town of Derryville, Colorado. Business is quiet as the highway on which he is located has become old and neglected due to it being replaced by a modern interstate highway.

One evening Shadrach happens to stumble across a group of injured elves who have been battling their rivals, the trolls. As a kind-hearted character Shadrach feels compelled to take them in and bring them back to health. Due to this kindness, the Elf King declares Shadrach as the new monarch before his untimely death at the hands of the trolls.

Disney have of course adapted the story and changed it slightly, with the setting on the Mississippi river delta and the main character feeling reluctant about helping the band of elves. However, there is sure to be an exciting adventure which will unfold as the unlikely friends try to escape the evil troll.

We can see already that this has a Disney vibe written all over it. The question is whether it will have the catchy tunes and sing along melodies woven within it? This is something that was bought back for the blockbusters Princess and the Frog and Tangled, which sparked the rumours of the Disney Revival. However, it doesn't look as if there will be a Disney princess this time round, unless it's an elf.

We also see the return of John Lasseter as the producer, who was the mastermind behind the Pixar studios successes such as Toy Story and Finding Nemo. Lasseter has taken more of a leading roll with Disney studios movies as well as Pixar studios productions and it's clear to see the effect. Let's hope 2013 is a good year for Disney.

Richard Skidmore FloridaTix - Online Marketing Manager

Since 1996 FloridaTix has been the UK's leading supplier for Disney tickets, Universal Studios tickets and many more Florida park tickets. We are an authorised broker of all attractions, theme parks, shows and sightseeing tours offered on this site so we can guarantee you the best possible holiday experience at the best possible price.


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How To Profit From The World Of Japanese Animation

Except for Japanese and Americans, not everyone knows about the world of Japanese animation and how they can possibly profit.

The only ones are those who are passionate about watching and drawing. Other than just comic books, there are graphic books, magazines, VCDs, DVDs, toys, computer and video games as well as T-shirts, mugs, mousepads, stationary and other merchanise. These are what people are spending thousands and even millions of dollars on be it consumer or franchise.

One major difference between Japanese and American in their comics brand is that Japanese are much more hardworking and willing to go the extra mile in their marketing and creativity. Those products I just mentioned are the best examples.

Ultimately because of this, their products have greater demand and attracted interest from Americans which resulted in their alliance for over 30 years.

Think of American comics like Superman, Spiderman, Ironman, Incredible Hulk and Batman. Then think of Japanese comics like 5 Star Lovers, Gundam, Macross, Masked Riders and Votoms. In name and reputation, they have equal standing.

But in merchanising and branding, it is obvious that Japanese have cutting edge which is precisely why Americans offered to work with them than the other way round.

From six years old til now, I have among the loyal followers who still enjoy watching animation, reading comics, learning to draw, collecting merchanise and playing video games. Especially when they added CG and 3D effects on all their entertainment works.

But 2 significant animation series still stood out the best to me. Robotech and Transformers are released in 1985 and 1986 consecutively and results of American and Japanese joint venture.

Robotech is the trilogy of 3 original Japanese animation series Macross, Southern Cross and Mospeada plus their bonus and uncompleted series The Sentinels while Transformers is of 2 robot races - Autobots and Decepticons spanning over 5 generations in an exhibition show on Sentosa within my country Singapore recently.

However, loving and learning to draw manga are 2 different matters entirely. For learning to draw takes a lot of time and dedication.

Other than just comics, you not only need to invest your time in DVDs, graphic books and magazines teaching you how to draw but in basic materials like A4 drawing block type paper, merchanical pencils, markers, colored pencils, brushes, poster colors and filler trays. That is the traditional way.

The modern way is using ebooks, digital video courses, software tools that not only accelerate your learning curve but improve your drawing ability much faster. But whichever way you choose, investing your time and money is still a must if you ever want to master Japanese animation.

If you are a manga fan like me who have been struggling to come up with that perfect manga character, you might consider checking out my site on How To Draw Manga Faces.

But should you find drawing manually to be very time consuming, you might want to consider automation as your next alternative through Manga Studio.


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Implications of Motion Graphics in Online Animation

Motion graphics is simply graphics in motion. That is, graphics which are not static but otherwise. It's the graphics only by which a video is known, hence the better the quality of graphics the better would be their effect on viewers. The idea and purpose behind putting graphics in motion is to make viewers feel the same movement of things in a video as they would feel in a video shot from a real camera in real surroundings.

Online animation uses the concept of characters, which could be of an animal or a person. These characters are made to act and behave in a way similar to real actors. This is done to make the video look as real as possible. The major advantage with such videos is that though they look and give the feel similar to that of a real video, they are animated. This makes them most sought after videos these days as they have several advantages associated with them. Some of which are:

1. They can be used in all the sectors such as in entertainment, gaming, training, educational or commercial sectors.

2. They can very well advertise a new as well as old product. They can also demonstrate the use of a product.

3. They are quick to gain attention of even the people with the shortest attention span.

4. Their cost of production remains low as they are produced from a single location with the help of special software.

5. They can easily break the large, complex data to diffuse them into smaller packs, each one simplifying the message. This is done to present information in parts, thus finally presenting a large piece of information in an attractive way.

6. They can target an audience of any kind and type. For instance, characters can be made of several kinds and types to cater to the tastes and preferences of a specific audience.

7. They can be given the shape of an imaginative as well as real story to make the information as dynamic and real as possible.

8. They give an identity to a business and create an image into the minds of viewers.

9. They are capable enough to capture even the minutest detail which may not be possible with a video shot with a real camera.

Motion graphics with texts, photographs, sounds and images etc makes a video come alive in front of its viewers.

Online Animation is largely made up of character animation that gets played to their optimum with the use of Motion Graphics. A professional video production company helps businesses achieve their objectives through animated videos.


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Cartoon Character Licensing - Hi Betty Boop!

Who is Betty Boop?

Betty Boop is perhaps one of the most celebrated cartoon characters of all time. The sexy, breathy, independent Betty (created by Max Fleisher in the 1930's) made her debut in Dizzy Dishes, a cartoon made by Paramount Pictures as a talking French Poodle. In true animation spirit, however, by her next appearance she had morphed from a poodle into a curvaceous girl with big dark eyes and a little miss innocence voice.

The woman/girl version of Betty Boop was a caricature of singer Helen Kane though the voice was first 'done' by Margie Hines, though later episodes would be voiced by a number of actresses, most notable of whom was Mae Questel; the Boop mistress who began voicing the part in 1931 and continued the character until she died in 1998. Today's Betty Boop is performed by Tress MacNeille in cartoons and Tara Strong when presented in commercials.

A Short History of Betty Boop Character Licensing

Originally all the rights to the character were owned exclusively by Paramount Pictures. While the character was very popular and Paramount Pictures was very happy with its sales, the National Legion of Decency combined with the Production Code of 1934 severely altered the content of the Betty Boop cartoons. While she had originally been innocently sexual and the cartoon had been rife with sexual innuendos, the 1934 Production Code called for stricter alterations, and the popularity of the character began to decline a bit as she became more 'societal acceptable.' Finally in 1955 the 110 appearances she had made in cartoons to that date were sold by Paramount Pictures and bought by a television syndicator by the name of UM&M TV Corporation. A year later UM&M was bought out by National Telefilm Associates (NTA) which later reorganized to become Republic Pictures during the 1980's an organization currently a subsidiary of Viacom who is (wait for it) the parent company of Paramount Pictures. Betty Boop has come home.

The recent revival of Betty Boop interest in the last three decades has increased the value of the cartoon and merchandising licenses with great numbers of products bearing her image as well as VHS and DVD reproductions of all of the original and more recent cartoons featuring the stunning Ms. Boop.

Currently the license for the cartoons (as reproduced in movies) rests with Lionsgate Home Entertainment under a license from Republic. The television rights are held by Trifecta. Interestingly enough, however, it is the merchandising license (originated by Max Fleischer's heirs and currently owned by Fleischer Studios) that have garnered the most income and recognition, for you see her everywhere; on T-shirts and mugs and handbags; winking and slinking and being innocently seductive, an unexpected and unplanned American Icon.

Adrian Chye is a Technoprenuer who runs a Digital Media & 3d animation company and has successfully raised investments for various projects, including the cartoon series Sedo Dog.


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After Animation School: Coming Up With Ideas

Sometimes if I'm animating something, I want it to be the greatest thing in the world. If you happen to be a student in animation school, you never know what you're going to come up with at first, but the efforts at creating something can be quite fun. Even if you get stuck in a rut, you can move from that and go on to something else to try to break any lulls that you might come across.

Sometimes you may say to yourself "I can't draw a thing." But it's not impossible to have the ability to create something with a long lasting effect. Look at many of the long lasting animated characters out there. Look at the California Raisins; sure they were annoying and they were everywhere, but mention them and the first thing that comes to mind are these unforgettable wrinkled raisins singing and playing the blues. Whether you like them or not, they have a legacy as animated characters, much in the same way that the Teenage Mutant Ninja Turtles and Bugs Bunny have a legacy.

While these kinds of characters are fun and memorable, other animated characters have been highly criticized for being simple tie-ins to marketing action figures. The He-Man and the Masters of the Universe animated series was based on a popular brand of action figure, which in some circles is seen as a controversial move. If you've gone through animation school, this may not be the kind of course that you want your career to take, yet, it's work, even if it's a marketing tie in. Always weigh your options, even if it's something you're not all that crazy about as you may be able to have some impact of how the characters and animation can develop over time.

Many times in animation school, I felt compelled to create a character that would have some sort of impact. I wasn't entirely successful, but I gave it an earnest try. My characters would have a sense of humor, yet not entirely crude or obnoxious as can be the norm these days. Even though I felt that something was missing, my training in animation school helped me overcome these obstacles. Sometimes it's just a matter of finding your niche and developing something and learning by trial and error if it's going to work. This can be incredibly discouraging especially if you've just finished at animation school and you feel that you're ready for the big time.

The main thing I discovered is that a character can always be recycled to some degree. You can work on it for a while and go back to it. Yet, if it becomes a tedious process, you may want to put it aside and start from scratch. Even starting from scratch is hard sometimes as you may feel that you've exhausted yourself and all your ideas. Animation schools like fresh ideas, so if you have a desire to animate, keep your ideas nearby and don't be afraid to try to create something new.


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Pokemon Potentiality - Possibilities in Evolution

OK, so Pokemon evolve and when they do they usually emerge with new, formidable powers. This is why, in the Pokemon Card Game for example, a relatively harmless cute little guy with a little sting may be worth a lot of Pokemon points because of his evolution potential. But the Pokemons' powers are always static, that is to say that their powers don't necessarily fluctuate due to factors like sunlight or isotope intake for example.

The Pokemon game could be made more dynamic if the strength of any given Pokemon's power at any given time were less predictable. Just as keepers of a Tamagochi need to feed their chick to keep it happy, so too could exposure to variable elements make a Pokemon more formidable in battle. Conversely, a search of empowering elements that does not result in a find could result in a battle with a Pokemon who is not at full strength and must therefore count on its maneuverability rather than solely on its power. This would give the game more levels, texture, and guesswork. Since an opponent would not be at the actual strength of his rival beforehand, he would have to evaluate his strategies as the battle went on. I think it's an excellent idea.

The second addition that could be made to Pokemon power would be to add the number and types of powers that the Pokemon already possess. Other possibilities are add-on powers that the Pokemon could acquire by 'ingesting' various power pellets that would morph then into the Pokemon's physiology. Extra power would come at a cost however.

What kind of extra powers we could add is only the limit of the imagination. We could make up new things, or draw from physics. I like the idea of a 'quantum trap' in which the Pokemon is suddenly at all places in the arena at the same time. By absorbing sunlight into the eyes (star gazing), certain Pokemon could develop the power to project lasers from their eyes, and each spectrum could produce different destructive powers (blue to vaporize, for example, red to melt). There are also many rays that we cannot see, such as gamma rays that could become invisible weapons. The list could go on and on.

To change the topic, did you know that the latest craze in Pokemon merchandising is Pokemon Black and White? This summer, wherever Pokemon goods are sold, you can be sure to find Pokemon Black and White Plushies (plush dolls or stuffed toys), and the card game is now full of new Pokemon Black and White cards, including shiny raikou and shiny entei. Whether it be you or your child, enjoy!

To find the rarest Japanese Pokemon items, check out the store that has every kind of Pokemon plushie that you can imagine. Also an incredible selection of Pokemon pokedolls, charms, straps, plush toys, promo cards, keychains, binders, deck boxes, sleeves, plush toys, and just about anything you can imagine. Delivered right to your front door from Japan.


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The Best Way To Find A Visual Effect Company To Work With

About three years ago, when I was first considering joining the exciting world of 3D animation and design, I found myself overwhelmed by the possibilities and various types of advice that were available to me. As I listened to those who would be my colleagues, whether they were veterans of the industry, or were new, eager, presences on the scene, I felt dizzy by the array of opinions about what would make a superior visual effect company truly stand out from the pack. Now that I've been in the industry for a few years, I feel like I've come to learn enough on my own to have my own informed opinion, and I'd like to pass that knowledge on to others! Typically, I don't share too much information with those who are not with my company. But these points are too important not to share.

So, what are some ways to spot a superior visual effect company? In my mind, it comes down to two things:

1. Emphasis on good customer service. This all comes down to common sense. I knew that the company where I now work was "the one" when they told me their philosophy that for them, the customer always comes first. This kind of service-minded attitude really appeals to me., and it's sure to get a lot of good and interesting business!

2. The ability to roll with changes in the industry, and be committed to continuous levels of innovation, This is related to the first point, of course. We all know that the 3d animation industry is changing all the time. A superior visual effect company will realize this, and seek to get out there on a continuous basis in order to stay on top of those changes. If you are thinking of working for a company that seems to never leave their studio, where the employees do not get out or onto the internet and see what others are doing, you should be suspicious. If you can't get inspired by the best CGI work that 's being done out there as a part of a company, why would you want to share your creative energies with them in the first place? These people should be your team!

Anyway, what do you think? What are some ways that YOU might spot a superior visual effect company, one that really stands head and shoulders above the rest of the crowd?

Mark Hurst is a specialist in 3D animation design, architecture, and CGI. He also likes to write about the visual effect company realm. He has worked for many top visual effect studios.


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Girls In Japanese Animation

From 1990, girls have been featured as both protagonists and antagonists in most Japanese animation shows. Yet they have proven themselves to be smarter with their charm and being perceived as weaker species. Those serve as their weapons which helped to overcome obstacles and get them what they want.

That was very different from the mangas in the 1950s to 1980s when they played one-dimensional supporting roles such as damsels in distress and doing everything they are told by men. Now they are more independent and capable than anyone may think. Instead of men saving women, it is now the other way round when they saw their men being abused and beaten up by their own kind.

Examples of such animation shows are Apple Seed Ex Machina by John Woo and Shinji Aramaki as well as Silent Mobius by Kia Asamiya.

Silent Mobius is especially memorable to me when the main character Katsumi Liqeur plays both protagonist and antagonist when she fell to the dark side after her boyfriend Roy's death on the eve of their marriage.

Other than Katsumi, Kia also focuses on developing other supporting characters in an all-women police force. Leader Rally Cheyenne, her second-in-command Mana Isozaki, tomboy Kiddy Penne, girl with psychic powers Yuki Saiko, socceress warrior Lum Cheng and IT analyst Lebia Maverick.

In spite of their unique abilities, they are very much human. They made mistakes and have mood swings occasionally. Yet the way they managed their problems is much better than men most of the time.

What amazes me is that Kia has a great understanding of women despite being man himself. This is apparent in the way his Silent Mobius characters argued, communicate and ultimately work together against a common adversary to achieve peace for the society.

Besides Silent Mobius, Dark Angel, Compiler and Accelerator are his other trademarks of having women as main characters.

I also like Apple Seed Machina. In the story, main character Deunan pulls herself together from a trauma of losing her boyfriend Briareos from humanity to accepting him as reborn cyborg. Yet when Briareos is wounded again, she faces the same dilemma when her new partner looks exactly like her boyfriend's former human self.

On the whole, the contrasting personalities and traits of different girls are created with the authors' objective to make the story more realistic and engaging to the audience as compared to conventional guy saves girl action shows.

If you have been a manga fan like me who have been struggling to draw the perfect manga character, feel free to check out my site on How To Draw Manga Faces

But should you find drawing manually to be time-consuming chore, you might consider automation with Manga Studio


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Best 3D Modelling Software - What to Look For

I think we are all aware and amazed by the leaps and bounds made by the 3D animation industry in the past few decades. Like Walt Disney and now you have movies such as Avatar and Tin Tin and the list goes on and on. Cartoons and mixed media. Fluid movements, brilliant colors and spectacular sounds. Just amazing!

And now it's so east for a person to get a piece of software and learn the basics of animation and if you like take it to the next level of making it a career.

For some who don't have an artistic bone in their body, like myself, but an incredible desire to create some form of art, computer software is a god send! You can spend literally hours and hours creating and learning in your spare time just to please yourself. It's typical that once you learn a few things, people start to notice and want to have you create something for them. " that sort of thing. It wasn't very long before I was being noticed by the owner of the company I worked for and asked to take over the duties of updating and modifying the company website - and I might add, making a nice additional income! I did a self-study course over a 14 day period and managed the website for 8 years. It was great.

Nowadays, the software available for you to learn with is so exciting. Designing new games and making super graphics etc. Has gone straight up and vertical in its progression. Fantastic and so mobile and lifelike! I once sat down with a friend and was enjoy a soccer game with him and when I finally realized I didn't recognize the teams I asked him who was playing. The guy I was watching with couldn't believe I was asking who was playing. It's a video game I'm playing!! " and laughed. I didn't know it was a video game. Unreal! but so Real! It was not the only time that has happened to me. Is it just me or do other people feel that this new reality in animation is simply awesome. Young people are so good at these games and don't seem at all awe-struck by the realism.

Well if you're like me and want to learn how to use this type of software for fun and your own entertainment or you would like to take it to a whole new level and adopt it as your career, well there are some awesome programs and software suites out there that will knock your socks off. It's a new adventure just waiting for you to give it a try. Some of the things to look for when shopping for animation software. are as follows:

1] 3D Modelling / Animation / Game Design Software for Home Users
2] Quality 3D Content, 3D Figure Design and Animation, Rendering
3] Real-time Interactive 3D and Games Creation with Live Playback
4] Completely illustrated tutorials and lots of step-by-step video training.
5] Can be used to make high-end game characters and scenery
6] Lots of tools for high-end 3D production this software is forever improving

These are just some of the features that come with software of this kind. This is fun and creative not difficult. The support and tutorials for this stuff are extreme. It always helps a company to have satisfied customers and these guys deliver great support. Very fun and enjoyable. You'll be amazed at how fast you learn this new art.

You can find further information about this type of software at http://www.best3dmodellingsoftware.com/ Best 3D Modelling Software. Have fun.

Click Here: http://www.best3dmodellingsoftware.com/ to find out more about the Best 3D Modelling Software.


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Wall Graphics And Wallscapes

Today's world of business is highly competitive. It takes a lot of constant work and aggressive marketing strategies to remain completive and successful in business. Without proper advertising, it will be difficult to reach the targeted customers for your business and it will be near to impossible to be able to maintain a healthy business and become successful. There are so many different ways to market your company, products and services, that it may be difficult to decide which one(s) will work the best for your needs. Wallscapes and Wall Graphics are a great way to increase your visibility as well as provide comfort and assurance to your customers.

Wallscapes

Wallscapes are advertisements that are usually large in size and are placed on the sides of tall buildings. They can be made in most any size and shape to fit your needs and the area where you have decided to place your wallscape. Since a wallscape is usually fairly large in size, it captures the attention of virtually millions of potential customers as they walk or drive by. Depending upon the placement of the wallscape, it is possible to be seen for miles away.

A wallscape can be designed to meet your specific needs and wants for your company. You can choose to have your logo, business image, motto, sales pitch or whatever you'd like on the wallscape. The wallscape can be placed on the sides of buildings, park benches, construction site fences and buses to name a few. Consider your business and what type of customers you are looking for, and then choose the location or locations where you think the wallscapes will do you the most good for your advertising needs.

Wall Graphics

Wall graphics are usually installed inside your office. Obviously they will tend to be much smaller than a wallscape; however, they will provide your office atmosphere with a professional and eye-pleasing atmosphere that will appeal to your customers as well as help to instill confidence in your company and what you have to offer them.

Wall graphics can be made into whatever you wish. Popular choices for wall graphics usually include things such as the business logo, popular products and so on. If you do not have a graphic that you wish to have made into a wall graphics, we can help you design one especially for you and your company.

Having a comfortable and clean office is important in gaining a customer's trust. When they walk into your office, what they see will play a big part of how they will feel about using your company and/or services. If your office is dingy and looks outdated and uncared for, then you are giving the impression that your business is not too concerned about their comfort or how you do business. By sprucing up your office with wall graphics, you will be helping your customers to see your company in a good light as well as giving them a comfortable place to sit down and discuss business with you.

Wall Graphics will help create a comfortable atmosphere while increasing your customer sales and relationship


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Overview of One Piece Episode One

The story begins with a view of a civilian ship sailing leisurely through the ocean and an insight into the happenings on board, inside the main room many glamorous individuals are eating, drinking and dancing. The sailors on the deck are all going about their duties - bar a few, who spot a barrel floating in the sea and decide to use a grappling hook to bring it aboard - thinking it to be wine or something valuable.

Disaster then strikes when one of the sailors sights a pirate ship on the horizon, flying the flag of Alvida, a notorious pirate captain. On board her ship the pirates are readying themselves for an attack, and all but one are consumed by a bloodthirsty excitement - a young boy with glasses who appears to be there against his will. Alvida commences the attack and brings her ship alongside the cruise boat in order to board it. The young boy on her ship is reluctant to cross so she strikes him over to the other side where he smashes into a wall.

The pirates board the ship and defeat any of the crew who put up a fight. They then proceed to rob the guests of all their possessions, while a few of them raid the ships supplies. An orange haired woman who was seen in the main hall of the ship is covertly sneaking around and disabling anyone who asks questions. Meanwhile the young boy 'Coby' is searching below deck and trying to stay out of the way. He encounters the barrel that was pulled out of the sea by the ship's sailors just before the attack, thinking that his find may score him some points and lessen his captors cruelty - he begins to roll the barrel towards the upper deck. Before long he is stopped by a group of three pirates who jeer at him and take the barrel for themselves, assuming it to be wine. The biggest of the three opts to smash the top of the barrel with his fist, and as he launches the blow the top of the barrel explodes, and a man bursts out, knocking the pirate senseless and quickly dispatching the other two when they attack.

The man from the barrel introduces himself as: Monkey. D Luffy, the man who will become the pirate king. The young boy Coby is amazed by this - as the world has not known a pirate king for many years and it is a feat that requires impossible strength and resources. Coby tells Luffy of his situation and receives poor feedback, the barrel man bluntly calls him a coward and expresses dislike for him. By this time the pirates that Luffy had attacked earlier had long since reported to Alvida, and the huge pirate came crashing through the ceiling. The pirates have infested the boat and the situation is dire. Luffy jumps to the upper deck.

The pair are surrounded by pirates, and Luffy opts to run away, as he runs past the mast he grabs it with one hand, his hand remains on the mast but his body keeps running as his arm stretches. His pursuers can only watch in horror as his arm stretches to its limit, and his body snaps back at a ridiculous speed, knocking many of them down. After Coby finally confronts his fears, and Luffy takes a blow from Alvida's heavy iron club without sustaining any damage - Luffy proceeds (much to Coby's horror) to stretch again to perform an array of attacks that completely destroys the pirate crew, and blows Alvida away into the sea. Luffy explains that he has eaten a 'Devil's Fruit', a type of fruit which gives the user a special ability - in his case his body gained the properties of rubber, making him a rubber man.

The victory is short lived as the marines show up to arrest any pirates in the area, as Luffy is a pirate he chooses to escape via boat. He and Coby steal a small boat from the side of the cruise ship and set sail. As they crash into the water luffy briefly sees the orange haired girl that evaded the pirates earlier. Then they are out in the open sea. As the episode Luffy chooses to travel to the nearest island to recruit the first member of his crew - an infamous swordsman named 'Pirate hunter Zoro' (much to Coby's dismay).


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Flash Design Just Got a Whole Lot Easier With Adobe Flash Professional CS5.5

Adobe has recently launched their new professional Flash software, Adobe Flash Professional CS5.5. With a host of new updates and facilities that now make it undeniably the industry leading product of first choice. When it comes to Flash design and creating interactive content that can be displayed in all types of media including TVs, smart-phones, tablets, desk and laptops, CS5.5 leads the way.

The list of new updates is absolutely awesome, allowing authors of Flash material greater flexibility, and making their output even more professional to view, and easier to create. For example you can now share so called assets between different projects, (FLA file extensions), as long as the project has already been created. You can copy and paste layers in between timelines, and it also automatically resizes any content as you change the stage dimensions to your new settings.

The new features that are now included in CS5.5 make it that much easier to learn Flash, and how to create and fine tune your Flash content. Another new facility that Adobe have brought on is the exporting of vector based symbols in bitmap format. Putting the technical jargon aside, this simply means that devices with less CPU capacity, such as any mobile platforms, don't have to work so hard through the playback process.

Mobile platforms are constantly changing as new technology makes smaller, faster, devices with increased quality playback a reality. CS5.5 has been enhanced to interact with all sorts of new media and media applications by introducing things such as "Code Snippets" for mobile phones and AIR, and also AIR formatting for compatibility with the new Androids.

Flash design is becoming more and more important as the size of the audience potential continues to explode. Making Flash presentations easier to create and easier to modify as a work in progress, opens up the ability to absorb and learn Flash technique to a whole new audience.

In terms of video creation, CS5.5 has now made it possible via an FLV Stage Playback facility, to actually check out the visual on stage, and whereas in the past, video cue points were quite fiddly to insert, that process has now been simplified too. On the animation side, you can now edit bitmaps, and with the creation of a new decorative drawing tool, you can include some stunning new effects.

One thing that many Flash design pupils will appreciate, (hey - we're all still learning!), is the inclusion of a new set of templates which means that it is now possible to be able to produce and save those popular elements so that you can share them in creating various projects.

The power of CS5.5 is quite awesome, and whether you are a seasoned Flash design campaigner, or you are a newbie wanting to learn Flash, you are bound to have questions and problems that you will need help with. Understanding this, Adobe have created a new online community help facility whereby you can consult with industry experts for help and advice. How cool is that?

Abobe is making it easier and easier for anyone to become a basic to intermediate animator, click here to learn more about Flash design. We also have some good information on courses on Photoshop that you can find here.


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